Glow Trap Beginnings

Glow Trap started as an idea for game that involved some sort of fog of war. I wanted to implement fog of war somehow into a mobile game that wasn’t too complex. So I took my knowledge on side-scrollers and combined it with this concept. Bada-bing, bada-boom, Glow Trap was born. It brings a different kind of challenge to the table, with ideas of power-ups and new mechanics soon to come.

With many achievements to strive for that unlock unique skins, the player has many opportunities to kill some time, and dodge some spikes. Glow Trap is in its early stages, with updates planned that will bring more fun and less frustration. It recently got featured on GamesKeys website, check it out.